P.R.E.P. Optional Competition Rules
for WVGTC meets.
These rules may not match your state guidelines!
They have been arranged to accommodate as many
P.R.E.P. Opt. programs as possible.


Note: Each level is based on a total of 10.0

All value parts and requirements are worth .5.

NOVICE LEVEL – May NOT do B elements (2.0 deduction)


Vault – Handspring – 10.0


Uneven Bars – 7 A’s (.5 each)

Special Requirements - .5 each

1. Must use both bars

2. Must have a dismount

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 5.0

Total routine value = 10.0

Allowable elements – A elements listed in the code plus the following:

Mill Circle = A

Single leg shoot through = A

Single leg cut back to front support = A

Back hip circle = A

Pull over LB = A

Long pull over the HB = A

Cast above horizontal on LB or HB = A

Sole circle/under swing dismount LB or HB = A

May NOT do B releases, giants or B dismounts (1.0 deduction)


Beam – 7 A’s (.5 each)

Special Requirements - .5 each

1. A leap or jump series (does NOT require a degree of split; may be the same or different

elements, i.e. tuck jump, tuck jump)

2. One acro element (may be a forward or backward roll)

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 5.0

Total routine value = 10.0

May NOT do B acro elements or dismounts (1.0 deduction)


Floor – 7 A’s (.5 each)

Special Requirements - .5 each

1. A leap or jump series (does NOT require a degree of split)

2. One acro series – 2 or more flight or non-flight elements

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 5.0

Total routine value = 10.0

May NOT do B acro elements (1.0 deduction)


Note: Each level is based on a total of 10.0

All value parts and requirements are worth .5.


INTERMEDIATE LEVEL – May NOT do C or D elements (2.0 deduction)


Vault – Group 1 vaults with no more than a total of a full twist – 10.0 start value

i.e. 1/2 on 1/2 off. Or handspring on full twist off)


Uneven Bars – 6 A’s, 1 B (.5 each) – ONLY elements listed in the code

Special Requirements - .5 each

1. Must use both bars

2. 1 kip - .5, LB or HB

3. Min. A dismount

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.5

Total routine value = 10.0

May NOT do B releases (1.0 deduction)


Beam – 5 A’s, 2 B (.5 each)

Special Requirements - .5 each

1. A leap or jump series (minimum 120° of split required in one element)

2. Minimum of 1 acro element on the beam that passes through vertical (i.e. handstand or

cartwheel). No mount or dismount

3. Minimum of an A dismount

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.5

Total routine value = 10.0

Floor – 5 A’s, 2 B’s (.5 each)

Special Requirements - .5 each

1. A leap or jump series (minimum 120° of split required in one element)

2. 1 fast flight acro series with minimum of 3 acro elements

3. Minimum 1 A salto

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.5

Total routine value = 10.0


Note: Each level is based on a total of 10.0

All value parts and requirements are worth .5.


ADVANCED LEVEL – May NOT do D elements (2.0 deduction)


Vault – Use the Level 8 vault chart

MAY NOT DO YURCHENKO VAULTS – Void if done


Uneven Bars – 5 A’s, 2 B’s (.5 each) – ONLY elements listed in the code

Special Requirements - .5 each

1. Must use both bars

2. 1 kip - .5, LB or HB

3. 1 circling skill – min. A

4. Min. A salto dismount

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.0

Total routine value = 10.0


Beam – 4 A’s, 3 B’s (.5 each)

Special Requirements - .5 each

1. A leap or jump series (minimum 150° of split required in one element)

2/3. Must do a minimum of 2 acro A or B elements on the beam (they do NOT have to be

connected)

4. Minimum of an A salto dismount

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.0

Total routine value = 10.0


Floor – 4 A’s, 3 B’s (.5 each)

Special Requirements - .5 each

1. 1 fast flight acro series of a minimum of 3 acro elements

2. A leap or jump series (minimum 180° split required in one element)

3. 1 forward acro series – minimum 2 elements, flight or non-flight

4. Minimum of 1 A or B salto

Artistry/dynamics - .5; artistry - .3, dynamics - .2

Execution – 4.0

Total routine value = 10.0

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The warm up time is – 1 minute 30 seconds per gymnast for APO and 1 minute per gymnast for IPO and 45 sec. for NPO.

The routine time for floor and beam is the same as Level 7. The number of participants in a session is the same as levels 4-6 for NPO and IPO. The number of participants in a session is the same as Level 7 for APO.

Both NPO and IPO sessions may use 1 panel judges per event. APO will use 2 panels of judges per event.